Oyonale - 3D art and graphic experiments
Rigor mortis
Artwork created in 1998
- Renderer: POV-Ray
- Poser 3 skeletons
- The tree was obtained with a macro derived from an algorithm originally written by D.
Skarda for Ryoichi Suzuki's isosurface patch. MakeTree, a much improved version of this
macro, is available here